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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,896 players on 11,657 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

moonLocal

88.114.141.115:28015 checked 1d ago

Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
88.114.141.115:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#9,580

top 43%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,580 of all ranked servers, the top 43%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on moonLocal

Players now and over time, UTC

AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 17:42 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of moonLocal

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of moonLocal

What the server publishes and what was recorded

Address88.114.141.115:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 17:42 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average28 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on moonLocal?

Too few wipes of moonLocal are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 34 hours have passed since this world was made.

About the server

How reliable is moonLocal, and is it online now?

The latest count records moonLocal as offline, last seen 30 hours ago. 0 of 24 hours on over the last 1 full day gives an uptime of 0%. It was first seen by Rust Census on 27 October 2026.

In which location is moonLocal based?

No region is given by moonLocal. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 88.114.141.115:28015 it is addressed.

Which Rust version is moonLocal running?

Rust network protocol 2635 and build 168909 on Windows is the version moonLocal runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for moonLocal?

The last count for moonLocal was 30 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 18:00 UTC: 1 players.

In the rankings of Rust servers, where is moonLocal placed?

For seven-day player hours, moonLocal is ranked #9,580, placing it in the top 43% of all ranked servers.

Lists and tags

Where does moonLocal appear among the Rust Census lists and filters?

The Rust Census lists that moonLocal fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on moonLocal: what do they indicate?

Read by the game's server browser, moonLocal publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for moonLocal?

moonLocal runs a procedural map, which the game generates.

What settings and rules have been listed for moonLocal?

The name of moonLocal carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to moonLocal?

Enter client.connect 88.114.141.115:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.