Statistical profileOffline
Crucial DEV
87.95.25.152:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,396 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Crucial DEV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Crucial DEV
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Crucial DEV
What the server publishes and what was recorded
| Address | 87.95.25.152:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 20:49 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 475 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 317 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 32 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 76 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Crucial DEV wipe, and how often?
Too few wipes of Crucial DEV are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 12 hours have passed since this world was made.
Server record
Is Crucial DEV up, and how well has it held up?
Last seen 3 days 12 hours ago, Crucial DEV is offline in this release. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. First recorded by Rust Census on 24 October 2026.
What location has been recorded for Crucial DEV?
A region is not published by Crucial DEV. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 87.95.25.152:28015 is its address.
What version of Rust has been recorded on Crucial DEV?
This release lists Crucial DEV on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Crucial DEV?
Crucial DEV is offline at present; its last recording was 3 days 12 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Crucial DEV placed?
For seven-day player hours, Crucial DEV is ranked #15,396, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Crucial DEV?
These Rust Census lists include Crucial DEV: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Crucial DEV: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Crucial DEV publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Crucial DEV?
A procedural map runs on Crucial DEV, generated by the game.
What settings and rules have been listed for Crucial DEV?
The name of Crucial DEV carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Crucial DEV?
Enter client.connect 87.95.25.152:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.