Statistical profileOnline
server moss
EU 87.88.86.23:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#12,024
top 54% · #2385 in EU
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,024 of all ranked servers, the top 54%, and #2385 in EU, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on server moss
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.8 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:00 UTC2h ago | – | – | running | 1 |
| Sun 18 Oct, 11:53 UTC10d ago | 1 | – | – | 1 |
| Mon 12 Oct, 19:47 UTC16d ago | 1 | halved by day 1 | 5.7 days | 1 |
| Thu 1 Oct, 19:35 UTC FW27d ago | 1 | halved by day 5 | 11 days | 0 |
| Wed 30 Sep, 16:23 UTC28d ago | 2 | – | 1.1 days | 1 |
| Wed 30 Sep, 08:52 UTC28d ago | 2 | – | 0.3 days | 0 |
| Thu 24 Sep, 09:25 UTC34d ago | 1 | halved by day 1 | 6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of server moss
3500 · seed 1299509428
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1299509428 |
8. Server characteristics
Table 3: Characteristics of server moss
What the server publishes and what was recorded
| Address | 87.88.86.23:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 12:29 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 96 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on server moss?
No next wipe can be predicted for server moss, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 10 days 11 hours have passed since this world was made.
How is wipe day run on server moss?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 4.
Server details
Is server moss up, and how well has it held up?
This release records server moss as online. By its own reported uptime, it restarted about 5 minutes ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 24 September 2026.
What does the performance record of server moss show?
Average server fps over the last 48 hours was 87, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 70,616. Up to 2,631 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for server moss?
Its EU tag is how server moss lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 87.88.86.23:28015 is its address.
What version of Rust has been recorded on server moss?
This release lists server moss on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on server moss?
At counting time server moss recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 0 players.
How does server moss compare with other servers in the rankings?
On player hours over the last seven days server moss stands at #12,024, #2,385 in Europe, in the top 54% of ranked servers.
Tags, lists
Where does server moss appear among the Rust Census lists and filters?
Included in these Rust Census lists is server moss: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on server moss: what do they indicate?
Read by the game's server browser, server moss publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for server moss?
server moss runs a procedural map of size 3,500 with seed 1299509428, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is server moss configured, and what rules does it keep?
No gather rate is recorded for server moss in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to server moss?
You can open the console in Rust with F1 and enter client.connect 87.88.86.23:28015; or press Launch Rust and join on this page, and you are connected through Steam. Joining requires premium status on Rust.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^v,EU,^q,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|---|
^o | Oxide The plugin framework in use is Oxide (uMod). |
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.