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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,469 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Bug Bench

87.255.27.36:28015 checked 21d ago

Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
87.255.27.36:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,986

top 71%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Bug Bench

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:21 UTC21d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Bug Bench

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Bug Bench

What the server publishes and what was recorded

Address87.255.27.36:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 12:21 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Bug Bench?

The rhythm of Bug Bench's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 21 days 14 hours ago.

What should you expect on wipe day at Bug Bench?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is Bug Bench, and is it online now?

The latest count records Bug Bench as offline, last seen 21 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 6 October 2026.

Which location does Bug Bench run from?

No region is published by Bug Bench. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 87.255.27.36:28015 it is addressed.

On which Rust version does Bug Bench operate?

Rust network protocol 2634 and build 166652 on Windows is the version Bug Bench runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Bug Bench?

The last count for Bug Bench was 21 days 7 hours ago; it is offline at present.

How does Bug Bench compare with other servers in the rankings?

For seven-day player hours, Bug Bench is ranked #15,986, placing it in the top 71% of all ranked servers.

Tag details

Where does Bug Bench appear among the Rust Census lists and filters?

These Rust Census lists include Bug Bench: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Bug Bench: what do they indicate?

Read by the game's server browser, Bug Bench publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Bug Bench?

Bug Bench runs a procedural map, which the game generates.

How is Bug Bench configured, and what rules does it keep?

No gather rate is given in the name of Bug Bench. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Bug Bench?

You can open the console in Rust with F1 and enter client.connect 87.255.27.36:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.