Statistical profileOffline
Bug Bench
87.255.27.36:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Bug Bench
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:21 UTC21d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Bug Bench
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Bug Bench
What the server publishes and what was recorded
| Address | 87.255.27.36:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 12:21 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 32 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 116 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 44 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Bug Bench?
The rhythm of Bug Bench's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 21 days 14 hours ago.
What should you expect on wipe day at Bug Bench?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is Bug Bench, and is it online now?
The latest count records Bug Bench as offline, last seen 21 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 6 October 2026.
Which location does Bug Bench run from?
No region is published by Bug Bench. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 87.255.27.36:28015 it is addressed.
On which Rust version does Bug Bench operate?
Rust network protocol 2634 and build 166652 on Windows is the version Bug Bench runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Bug Bench?
The last count for Bug Bench was 21 days 7 hours ago; it is offline at present.
How does Bug Bench compare with other servers in the rankings?
For seven-day player hours, Bug Bench is ranked #15,986, placing it in the top 71% of all ranked servers.
Tag details
Where does Bug Bench appear among the Rust Census lists and filters?
These Rust Census lists include Bug Bench: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Bug Bench: what do they indicate?
Read by the game's server browser, Bug Bench publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Bug Bench?
Bug Bench runs a procedural map, which the game generates.
How is Bug Bench configured, and what rules does it keep?
No gather rate is given in the name of Bug Bench. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Bug Bench?
You can open the console in Rust with F1 and enter client.connect 87.255.27.36:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.