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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

87.252.227.115:28015 checked 2d ago

Release date
Next release
In five minutes (18:15 UTC)
Source
Live server queries
Server address
87.252.227.115:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

1

peak 1

Rank

#12,469

top 56%

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #12,469 of all ranked servers, the top 56%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct26 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address87.252.227.115:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 11:53 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Test wipe, and how often?

The rhythm of Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 12 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Test?

Test is offline at the time of this release; it was last seen 2 days 6 hours ago. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 14 October 2026.

In which location is Test based?

A region is not published by Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 87.252.227.115:28015 it is addressed.

On which Rust version does Test operate?

The version in use on Test is Rust network protocol 2635 and build 169170 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Test carry?

At this release Test is offline, having last been seen 2 days 6 hours ago. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is Test placed?

The rank for Test is #12,469 on seven-day player hours, in the top 56% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Test?

Included in these Rust Census lists is Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Test?

Read by the game's server browser, Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169170 (Build): Game build: 169170; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Test?

The game generates the procedural map on Test.

How is Test configured, and what rules does it keep?

No gather rate is given in the name of Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Test?

Enter client.connect 87.252.227.115:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs169170,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs169170Build Game build: 169170.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.