Statistical profileOnline
Pop_Rust_Classic
87.224.251.94:39998 checked 13m ago
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1. Main points
Players now
0/ 200
0% full
7-day average
1
peak 5
Rank
#3,783
top 17%
Last wipe
28d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,783 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Pop_Rust_Classic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Wipe-day peak
7
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW28d ago | 7 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Pop_Rust_Classic
4500 · seed 1189436084
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1189436084 |
8. Server characteristics
Table 4: Characteristics of Pop_Rust_Classic
What the server publishes and what was recorded
| Address | 87.224.251.94:39998 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293 / 350 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 193 / 250 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 145 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 160 on average | 113 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 99 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 102 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Pop_Rust_Classic?
A monthly force wipe is the sole occasion on which Pop_Rust_Classic wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 2 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Pop_Rust_Classic?
Recent wipes drew an average peak of 7 players. On the latest wipe, 23 hours passed before the crowd peaked.
Server record
Is Pop_Rust_Classic up, and how well has it held up?
At the latest check, Pop_Rust_Classic was online. By its own reported uptime, it restarted about 2 days ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does Pop_Rust_Classic perform?
Average server fps over the last 48 hours was 40, with a low of 28. The world carried up to 122,695 entities, including buildings, deployables and all else. The peak memory use recorded was 3,799 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Pop_Rust_Classic run from?
No region is published by Pop_Rust_Classic. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 87.224.251.94:39998 it is addressed.
On which Rust version does Pop_Rust_Classic operate?
Rust network protocol 2635 and build 168909 on Windows is the version Pop_Rust_Classic runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Pop_Rust_Classic?
The present count is 0 players on Pop_Rust_Classic, out of 200 slots. This release records a seven-day average of 1 players and a peak of 5. An average of 4 players was recorded at 14:00 UTC, the busiest hour of the last 48.
How does Pop_Rust_Classic compare with other servers in the rankings?
The rank for Pop_Rust_Classic is #3,783 on seven-day player hours, in the top 17% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Pop_Rust_Classic?
Included in these Rust Census lists is Pop_Rust_Classic: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Pop_Rust_Classic?
These are the tags Pop_Rust_Classic publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Pop_Rust_Classic?
Pop_Rust_Classic runs a procedural map of size 4,500 with seed 1189436084, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Pop_Rust_Classic?
No gather rate is given in the name of Pop_Rust_Classic. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Pop_Rust_Classic?
You can open the console in Rust with F1 and enter client.connect 87.224.251.94:39998; or press Launch Rust and join on this page, and you are connected through Steam. https://t.me/rust_pve is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
