Statistical profileOffline
Rusty Duck test server
87.192.103.104:28017 checked 9d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,256
top 69%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,256 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on Rusty Duck test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 20:55 UTC31d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusty Duck test server
4500 · seed 1412267824
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1412267824 |
8. Server characteristics
Table 3: Characteristics of Rusty Duck test server
What the server publishes and what was recorded
| Address | 87.192.103.104:28017 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 20:55 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 54 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 230 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127 / 175 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rusty Duck test server: what is it?
The rhythm of Rusty Duck test server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 31 days 16 hours have passed since this world was made.
On Rusty Duck test server, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
Is Rusty Duck test server up, and how well has it held up?
The latest count records Rusty Duck test server as offline, last seen 9 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 17 September 2026.
Which location does Rusty Duck test server run from?
No region is published by Rusty Duck test server. Rust Census does not look up where the machine stands; it shows where a server says it is. 87.192.103.104:28017 is its address.
Which Rust version is Rusty Duck test server running?
This release lists Rusty Duck test server on Rust network protocol 2634 and build 166165, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Rusty Duck test server?
At this release Rusty Duck test server is offline, having last been seen 9 days 16 hours ago.
How does Rusty Duck test server compare with other servers in the rankings?
For seven-day player hours, Rusty Duck test server is ranked #15,256, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rusty Duck test server?
These Rust Census lists include Rusty Duck test server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rusty Duck test server: what do they indicate?
Read by the game's server browser, Rusty Duck test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166165 (Build): Game build: 166165; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Rusty Duck test server?
The procedural map on Rusty Duck test server is generated by the game, measures 4,500 and carries seed 1412267824. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rusty Duck test server configured, and what rules does it keep?
No gather rate is recorded for Rusty Duck test server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Rusty Duck test server?
Enter client.connect 87.192.103.104:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs166165,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166165 | Build Game build: 166165. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.