Statistical profileOffline
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
87.192.103.104:28015 checked 11d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,180
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #15,180 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.1 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:05 UTC11d ago | 0 | – | running | 0 |
| Fri 9 Oct, 16:05 UTC18d ago | 1 | halved by day 2 | 7 days | 0 |
| Thu 8 Oct, 21:22 UTC19d ago | 1 | – | 0.8 days | 0 |
| Fri 2 Oct, 16:04 UTC25d ago | 0 | – | 6.2 days | 0 |
| Thu 1 Oct, 23:03 UTC FW26d ago | 0 | – | 0.7 days | 0 |
| Sat 26 Sep, 20:54 UTC31d ago | 0 | – | 5.1 days | 0 |
| Fri 25 Sep, 16:05 UTC32d ago | 1 | – | 1.2 days | 0 |
| Fri 18 Sep, 16:05 UTC39d ago | 0 | – | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
4000 · seed 1172717498
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1172717498 |
8. Server characteristics
Table 3: Characteristics of RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
What the server publishes and what was recorded
| Address | 87.192.103.104:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 16:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
British Rust server in Manchester Max team Limit 4 2 x gather and stack Faster Smelting/Crafting/Recycling Shared Blueprint active admins Timed WORKBENCH ACCESS NO OFFLINE RAIDING rs01KQdaozJ(0S&A80S>)}
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 720 on average | 383 / 450 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 539 on average | 229 / 275 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 347 on average | 199 / 250 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 323 on average | 113 / 150 |
| Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 8 / 100 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 297 on average | 123 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 11 days 8 hours ago.
What should you expect on wipe day at RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server details
How reliable is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, and is it online now?
Last seen 11 days 4 hours ago, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run from?
No region is published by RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 87.192.103.104:28015 is its address.
Which Rust version is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf running?
Rust network protocol 2634 and build 167231 on Linux is the version RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf carry?
The last count for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf was 11 days 4 hours ago; it is offline at present.
In the rankings of Rust servers, where is RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf placed?
The rank for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is #15,180 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
These Rust Census lists include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
These are the tags RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf runs a procedural map of size 4,000 with seed 1172717498, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, what rules and settings are in force?
A gather rate of 2x is recorded for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
You can open the console in Rust with F1 and enter client.connect 87.192.103.104:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players 200 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
