Statistical profileOffline
Private Rust Test
87.159.50.208:28015 checked 8d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
79d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 79d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Private Rust Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Rust Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private Rust Test
What the server publishes and what was recorded
| Address | 87.159.50.208:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 10 Aug 2026, 20:38 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220 / 250 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 160 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 80 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 144 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 138 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 109 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Private Rust Test?
From the force wipe, the next wipe of Private Rust Test is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 79 days 2 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
About the server
How reliable is Private Rust Test, and is it online now?
The latest count records Private Rust Test as offline, last seen 8 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 20 October 2026.
In which location is Private Rust Test based?
No region is given by Private Rust Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 87.159.50.208:28015 it is addressed.
On which Rust version does Private Rust Test operate?
This release lists Private Rust Test on Rust network protocol 2632 and build 160556, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Private Rust Test?
The last count for Private Rust Test was 8 days 20 hours ago; it is offline at present.
What position does Private Rust Test hold in the server rankings?
For seven-day player hours, Private Rust Test is ranked #15,335, placing it in the top 69% of all ranked servers.
Tags, lists
Where does Private Rust Test appear among the Rust Census lists and filters?
The Rust Census lists that Private Rust Test fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Private Rust Test?
gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them are the tags Private Rust Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Private Rust Test?
Private Rust Test runs a procedural map, which the game generates.
What settings and rules have been listed for Private Rust Test?
The name of Private Rust Test carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Private Rust Test?
Enter client.connect 87.159.50.208:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs160556 | Build Game build: 160556. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.