Statistical profileOffline
ServerName
87.151.52.170:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#6,972
top 31%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,972 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:35 UTC25d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 87.151.52.170:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:35 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 637 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 386 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 161 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 97 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on ServerName?
The rhythm of ServerName's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 15 hours ago.
What should you expect on wipe day at ServerName?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of ServerName?
ServerName is offline at the time of this release; it was last seen 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 17 of them, or 10%. First recorded by Rust Census on 1 October 2026.
What location has been recorded for ServerName?
No region is given by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 87.151.52.170:28015 is its address.
What version of Rust has been recorded on ServerName?
This release lists ServerName on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on ServerName?
The last count for ServerName was 4 days 15 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is ServerName placed?
The rank for ServerName is #6,972 on seven-day player hours, in the top 31% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry ServerName?
These Rust Census lists include ServerName: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on ServerName carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags ServerName publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for ServerName?
The game generates the procedural map on ServerName.
What settings and rules have been listed for ServerName?
No gather rate is recorded for ServerName in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to ServerName?
You can open the console in Rust with F1 and enter client.connect 87.151.52.170:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.