Statistical profileOnline
Bob's Test Server
EU 87.104.249.6:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#6,401
top 29% · #1924 in EU
Last wipe
23d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,401 of all ranked servers, the top 29%, and #1924 in EU, on player hours over the last seven days.
- Its current map went up 23d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Bob's Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:37 UTC23d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Bob's Test Server
What the server publishes and what was recorded
| Address | 87.104.249.6:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 17:37 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 91 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 12 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 59 on average | 145 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 6 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 57 on average | 217 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Bob's Test Server?
The force wipe is the only wipe Bob's Test Server takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 23 days 4 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
On Bob's Test Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Bob's Test Server?
This release records Bob's Test Server as online. About 17 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 146 of them, or 87%. First recorded by Rust Census on 29 September 2026.
Does Bob's Test Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 89; the lowest reading was 56. Buildings, deployables and everything else in the world took the entity count to 117,138. Up to 3,663 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does Bob's Test Server run from?
In Europe Bob's Test Server lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 87.104.249.6:28015 is its address.
What version of Rust has been recorded on Bob's Test Server?
Rust network protocol 2635 and build 168909 on Windows is the version Bob's Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Bob's Test Server carry?
At counting time Bob's Test Server recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 04:00 UTC, the busiest hour of the last 48.
How does Bob's Test Server compare with other servers in the rankings?
On player hours over the last seven days Bob's Test Server stands at #6,401, #1,924 in Europe, in the top 29% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Bob's Test Server?
These Rust Census lists include Bob's Test Server: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Bob's Test Server carry?
These are the tags Bob's Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Bob's Test Server?
The procedural map on Bob's Test Server is generated by the game, measures 4,255 and carries seed 1549252653. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
How is Bob's Test Server configured, and what rules does it keep?
No gather rate is given in the name of Bob's Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Bob's Test Server?
You can open the console in Rust with F1 and enter client.connect 87.104.249.6:28015; or press Launch Rust and join on this page, and you are connected through Steam. Rust's premium status is required to join. https://hapet.info/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.