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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,710 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Jeffrey test server

86.87.46.56:28015 checked 16d ago

Release date
Next release
In five minutes (11:20 UTC)
Source
Live server queries
Server address
86.87.46.56:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

0

peak –

Rank

#13,605

top 62%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • It ranks #13,605 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Jeffrey test server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:12 UTC19d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Jeffrey test server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Jeffrey test server

What the server publishes and what was recorded

Address86.87.46.56:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 07:12 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average564 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average68 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average281 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average116 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average122 / 150

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Jeffrey test server: what is it?

The rhythm of Jeffrey test server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 15 hours have passed since this world was made.

On Jeffrey test server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 35 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Jeffrey test server, and is it online now?

Jeffrey test server is offline at the time of this release; it was last seen 16 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 4 October 2026.

In which location is Jeffrey test server based?

No region is published by Jeffrey test server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 86.87.46.56:28015 it is addressed.

What version of Rust has been recorded on Jeffrey test server?

This release lists Jeffrey test server on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does Jeffrey test server carry?

The last count for Jeffrey test server was 16 days 11 hours ago; it is offline at present.

In the rankings of Rust servers, where is Jeffrey test server placed?

The rank for Jeffrey test server is #13,605 on seven-day player hours, in the top 62% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Jeffrey test server?

These Rust Census lists include Jeffrey test server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Jeffrey test server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Jeffrey test server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Jeffrey test server?

Jeffrey test server runs a procedural map, which the game generates.

What settings and rules have been listed for Jeffrey test server?

No gather rate is given in the name of Jeffrey test server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Jeffrey test server?

Enter client.connect 86.87.46.56:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.