Statistical profileOffline
Micronesia Returns
EU 86.45.187.151:28015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 32
0% full
7-day average
0
peak –
Rank
#15,490
top 67% · #2547 in EU
Last wipe
106d ago
weekly schedule
Next wipe
5d 17h
Mon 2 Nov, 17:31 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
- It ranks #15,490 of all ranked servers, the top 67%, and #2547 in EU, on player hours over the last seven days.
- Its current map went up 106d ago; the next wipe is expected Monday 2 November, 17:31 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Micronesia Returns
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Monday 2 November, 17:31 UTC, in 5d 17h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Micronesia Returns
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Micronesia Returns
What the server publishes and what was recorded
| Address | 86.45.187.151:28015 |
|---|---|
| Region | EU |
| Max players | 32 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 13 Jul 2026, 17:31 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 459 / 525 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 48 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 94 / 150 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 231 on average | 50 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 212 on average | 48 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Micronesia Returns wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives the next wipe of Micronesia Returns. On Monday 2 November at 17:31 UTC the next wipe is expected. 106 days 6 hours have passed since this world was made. The tags list a wipe schedule of one week.
About the server
How reliable is Micronesia Returns, and is it online now?
Last seen 36 days 10 hours ago, Micronesia Returns is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 18 September 2026.
What location has been recorded for Micronesia Returns?
Its EU tag is how Micronesia Returns lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 86.45.187.151:28015 it is addressed.
Which Rust version is Micronesia Returns running?
Rust network protocol 2631 and build 157450 on Linux is the version Micronesia Returns runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Micronesia Returns?
At this release Micronesia Returns is offline, having last been seen 36 days 10 hours ago.
In the rankings of Rust servers, where is Micronesia Returns placed?
For seven-day player hours Micronesia Returns is ranked #15,490 and #2,547 in Europe, placing it in the top 67% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Micronesia Returns?
These Rust Census lists include Micronesia Returns: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by each tag shown on Micronesia Returns?
Read by the game's server browser, Micronesia Returns publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp32 (Max players): Slots: 32; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): To connect, your game version must match protocol 2631; cs157450 (Build): The server runs game build 157450; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Micronesia Returns?
Micronesia Returns runs a procedural map, which the game generates.
What settings and rules have been listed for Micronesia Returns?
The name of Micronesia Returns carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Micronesia Returns?
Enter client.connect 86.45.187.151:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp32,ptrak,$r?,v2631,^w,^v,EU,gmrust,cs157450,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp32 | Max players Slots: 32. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2631 | Protocol To connect, your game version must match protocol 2631. |
cs157450 | Build The server runs game build 157450. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.