Statistical profileOffline
Micronesia Returns
EU 86.45.170.61:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 32
0% full
7-day average
0
peak –
Rank
#15,627
top 71% · #2561 in EU
Last wipe
16d ago
weekly schedule
Next wipe
4d 8h
Mon 2 Nov, 01:02 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 32 slots.
- It ranks #15,627 of all ranked servers, the top 71%, and #2561 in EU, on player hours over the last seven days.
- Its current map went up 16d ago; the next wipe is expected Monday 2 November, 01:02 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Micronesia Returns
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Monday 2 November, 01:02 UTC, in 4d 8h. Its weekly schedule tag · low confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 8h | Mon 2 Nov, 01:02 UTC | Own schedule |
| 8d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 8h | Mon 9 Nov, 01:02 UTC | Own schedule |
| 18d 8h | Mon 16 Nov, 01:02 UTC | Own schedule |
| 25d 8h | Mon 23 Nov, 01:02 UTC | Own schedule |
| 32d 8h | Mon 30 Nov, 01:02 UTC | Own schedule |
| 36d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 8h | Mon 7 Dec, 01:02 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:02 UTC16d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Micronesia Returns
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Micronesia Returns
What the server publishes and what was recorded
| Address | 86.45.170.61:28015 |
|---|---|
| Region | EU |
| Max players | 32 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 12 Oct 2026, 01:02 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 665 / 750 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 56 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 45 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 159 / 200 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 232 on average | 69 / 100 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 214 on average | 74 / 120 |
10. Quick answers
From the figures on this page.
Wipe records
When does Micronesia Returns wipe, and how often?
Too few wipes of Micronesia Returns are recorded to confirm its schedule, so its tag is followed by the prediction. Monday 2 November at 01:02 UTC is the date of its next wipe. The present world dates from 16 days 14 hours. The tags list a wipe schedule of one week.
On Micronesia Returns, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of Micronesia Returns?
The latest count records Micronesia Returns as offline, last seen 16 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 6 October 2026.
What location has been recorded for Micronesia Returns?
Its EU tag is how Micronesia Returns lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 86.45.170.61:28015 is its address.
On which Rust version does Micronesia Returns operate?
Rust network protocol 2634 and build 167398 on Linux is the version Micronesia Returns runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Micronesia Returns carry?
The last count for Micronesia Returns was 16 days 14 hours ago; it is offline at present.
How does Micronesia Returns compare with other servers in the rankings?
This release ranks Micronesia Returns at #15,627 for seven-day player hours, #2,561 in Europe, inside the top 71% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Micronesia Returns?
The Rust Census lists that Micronesia Returns fits are: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
The tags on Micronesia Returns: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp32 (Max players): Slots: 32; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EU (Europe): In the server browser it appears under Europe are the tags Micronesia Returns publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Micronesia Returns?
The game generates the procedural map on Micronesia Returns.
What settings and rules have been listed for Micronesia Returns?
The name of Micronesia Returns carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Micronesia Returns?
Enter client.connect 86.45.170.61:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp32 | Max players Slots: 32. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.