Statistical profileOffline
[EU] Shardfall | PvE MMO | One character, every world
86.21.233.58:28035 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 400
0% full
7-day average
0
peak –
Rank
#15,102
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 400 slots.
- It ranks #15,102 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on [EU] Shardfall | PvE MMO | One character, every world
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC17d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [EU] Shardfall | PvE MMO | One character, every world
What the server publishes and what was recorded
| Address | 86.21.233.58:28035 |
|---|---|
| Region | – |
| Max players | 400 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 23:51 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 101 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 76 on average | 163 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does [EU] Shardfall | PvE MMO | One character, every world wipe, and how often?
Too few wipes of [EU] Shardfall | PvE MMO | One character, every world are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 22 hours ago.
What should you expect on wipe day at [EU] Shardfall | PvE MMO | One character, every world?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is [EU] Shardfall | PvE MMO | One character, every world, and is it online now?
Last seen 12 days 6 hours ago, [EU] Shardfall | PvE MMO | One character, every world is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 9 October 2026.
Which location does [EU] Shardfall | PvE MMO | One character, every world run from?
No region tag is published by [EU] Shardfall | PvE MMO | One character, every world, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 86.21.233.58:28035 it is addressed.
What version of Rust has been recorded on [EU] Shardfall | PvE MMO | One character, every world?
This release lists [EU] Shardfall | PvE MMO | One character, every world on Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for [EU] Shardfall | PvE MMO | One character, every world?
[EU] Shardfall | PvE MMO | One character, every world is offline at present; its last recording was 12 days 6 hours ago.
In the rankings of Rust servers, where is [EU] Shardfall | PvE MMO | One character, every world placed?
The rank for [EU] Shardfall | PvE MMO | One character, every world is #15,102 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Which Rust Census filters and lists cover [EU] Shardfall | PvE MMO | One character, every world?
Included in these Rust Census lists is [EU] Shardfall | PvE MMO | One character, every world: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on [EU] Shardfall | PvE MMO | One character, every world: what do they indicate?
Read by the game's server browser, [EU] Shardfall | PvE MMO | One character, every world publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for [EU] Shardfall | PvE MMO | One character, every world?
The procedural map on [EU] Shardfall | PvE MMO | One character, every world is generated by the game, measures 1,000 and carries seed 2026. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [EU] Shardfall | PvE MMO | One character, every world?
No gather rate is recorded for [EU] Shardfall | PvE MMO | One character, every world in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [EU] Shardfall | PvE MMO | One character, every world?
You can open the console in Rust with F1 and enter client.connect 86.21.233.58:28035; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp400 | Max players 400 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.