Statistical profileOffline
Cyberbunny Staging Server
86.191.66.215:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,392
top 60%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #13,392 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on Cyberbunny Staging Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Cyberbunny Staging Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Cyberbunny Staging Server
What the server publishes and what was recorded
| Address | 86.191.66.215:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 13:41 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 385 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 978 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 55 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 991 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 27 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Cyberbunny Staging Server: what is it?
The rhythm of Cyberbunny Staging Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 35 days 3 hours ago.
About the server
How reliable is Cyberbunny Staging Server, and is it online now?
The latest count records Cyberbunny Staging Server as offline, last seen 35 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 24 September 2026.
What location has been recorded for Cyberbunny Staging Server?
No region is given by Cyberbunny Staging Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 86.191.66.215:28015 it is addressed.
On which Rust version does Cyberbunny Staging Server operate?
The version in use on Cyberbunny Staging Server is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Cyberbunny Staging Server?
Cyberbunny Staging Server is offline at present; its last recording was 35 days ago.
How does Cyberbunny Staging Server compare with other servers in the rankings?
For seven-day player hours, Cyberbunny Staging Server is ranked #13,392, placing it in the top 60% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Cyberbunny Staging Server?
These Rust Census lists include Cyberbunny Staging Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Cyberbunny Staging Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Cyberbunny Staging Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Cyberbunny Staging Server?
A procedural map runs on Cyberbunny Staging Server, generated by the game.
On Cyberbunny Staging Server, what rules and settings are in force?
The name of Cyberbunny Staging Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Cyberbunny Staging Server?
Enter client.connect 86.191.66.215:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.