Statistical profileOffline
Local_Test
86.174.170.175:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,219
top 57%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,219 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on Local_Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local_Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local_Test
What the server publishes and what was recorded
| Address | 86.174.170.175:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 23:51 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 216 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 125 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 43 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Local_Test: what is it?
The rhythm of Local_Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 35 days 4 hours.
Server details
Is Local_Test up, and how well has it held up?
Local_Test is offline at the time of this release; it was last seen 35 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 22 September 2026.
In which location is Local_Test based?
No region is given by Local_Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 86.174.170.175:28015 it is addressed.
Which Rust version is Local_Test running?
This release lists Local_Test on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Local_Test?
The last count for Local_Test was 35 days 4 hours ago; it is offline at present.
In the rankings of Rust servers, where is Local_Test placed?
For seven-day player hours, Local_Test is ranked #13,219, placing it in the top 57% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Local_Test?
These Rust Census lists include Local_Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Local_Test: what do they indicate?
Read by the game's server browser, Local_Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Local_Test?
Local_Test runs a procedural map, which the game generates.
How is Local_Test configured, and what rules does it keep?
No gather rate is given in the name of Local_Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What steps are needed to join Local_Test?
Enter client.connect 86.174.170.175:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.