Statistical profileOffline
Survivors 10x - Local Development
86.172.208.118:28015 checked 2d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#6,990
top 31%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,990 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Survivors 10x - Local Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:45 UTC8d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Survivors 10x - Local Development
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Survivors 10x - Local Development
What the server publishes and what was recorded
| Address | 86.172.208.118:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 18:45 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 532 / 600 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 94 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 180 on average | 132 / 150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 335 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 77 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 30 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Survivors 10x - Local Development?
The rhythm of Survivors 10x - Local Development's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 8 days 21 hours.
What should you expect on wipe day at Survivors 10x - Local Development?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 27 hours after it began.
Server details
How reliable is Survivors 10x - Local Development, and is it online now?
Survivors 10x - Local Development is offline at the time of this release; it was last seen 2 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 45 of them, or 27%. First recorded by Rust Census on 19 October 2026.
In which location is Survivors 10x - Local Development based?
No region is published by Survivors 10x - Local Development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.172.208.118:28015 is its address.
On which Rust version does Survivors 10x - Local Development operate?
This release lists Survivors 10x - Local Development on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Survivors 10x - Local Development?
Survivors 10x - Local Development is offline at present; its last recording was 2 days 11 hours ago. This release records a seven-day average of 0 players and a peak of 3.
What position does Survivors 10x - Local Development hold in the server rankings?
The rank for Survivors 10x - Local Development is #6,990 on seven-day player hours, in the top 31% of ranked servers.
Tags, lists
Where does Survivors 10x - Local Development appear among the Rust Census lists and filters?
Included in these Rust Census lists is Survivors 10x - Local Development: 10x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
What is meant by each tag shown on Survivors 10x - Local Development?
Read by the game's server browser, Survivors 10x - Local Development publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Survivors 10x - Local Development?
The game generates the procedural map on Survivors 10x - Local Development.
How is Survivors 10x - Local Development configured, and what rules does it keep?
A gather rate of 10x is recorded for Survivors 10x - Local Development in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Survivors 10x - Local Development?
Enter client.connect 86.172.208.118:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.