Statistical profileOffline
Server name on in-game server list
86.166.213.91:28015 checked 18d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,591
top 61%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,591 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 86.166.213.91:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 09:03 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 581 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 365 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 44 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 164 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 74 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Server name on in-game server list wipe, and how often?
With too few wipes of Server name on in-game server list on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 1 hours ago.
About the server
Is Server name on in-game server list up, and how well has it held up?
Server name on in-game server list is offline at the time of this release; it was last seen 18 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 9 October 2026.
Which location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. 86.166.213.91:28015 is its address.
What version of Rust has been recorded on Server name on in-game server list?
Rust network protocol 2634 and build 167231 on Windows is the version Server name on in-game server list runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Server name on in-game server list?
The last count for Server name on in-game server list was 18 days 22 hours ago; it is offline at present.
What position does Server name on in-game server list hold in the server rankings?
For seven-day player hours, Server name on in-game server list is ranked #13,591, placing it in the top 61% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Server name on in-game server list?
The Rust Census lists that Server name on in-game server list fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Server name on in-game server list: what do they indicate?
Read by the game's server browser, Server name on in-game server list publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Server name on in-game server list?
Size 3,600 and seed 168576: that is the procedural map on Server name on in-game server list, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Server name on in-game server list configured, and what rules does it keep?
No gather rate is given in the name of Server name on in-game server list. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Server name on in-game server list?
You can open the console in Rust with F1 and enter client.connect 86.166.213.91:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://customsite.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.