Statistical profileOffline
Vehicle Testing
86.164.122.205:28015 checked 37d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,814
top 60%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,814 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 37d ago.
2. Players
Figure 1: Players on Vehicle Testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 16:15 UTC37d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Vehicle Testing
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Vehicle Testing
What the server publishes and what was recorded
| Address | 86.164.122.205:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 16:15 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 541 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 50 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Vehicle Testing?
Too few wipes of Vehicle Testing are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 37 days 20 hours have passed since this world was made.
What should you expect on wipe day at Vehicle Testing?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Vehicle Testing?
Last seen 37 days 19 hours ago, Vehicle Testing is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 21 September 2026.
What location has been recorded for Vehicle Testing?
No region is published by Vehicle Testing. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 86.164.122.205:28015 it is addressed.
On which Rust version does Vehicle Testing operate?
The version in use on Vehicle Testing is Rust network protocol 2633 and build 164530 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Vehicle Testing carry?
At this release Vehicle Testing is offline, having last been seen 37 days 19 hours ago.
What position does Vehicle Testing hold in the server rankings?
The rank for Vehicle Testing is #13,814 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Vehicle Testing?
The Rust Census lists that Vehicle Testing fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Vehicle Testing carry?
These are the tags Vehicle Testing publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Vehicle Testing?
Vehicle Testing runs a procedural map, which the game generates.
What settings and rules have been listed for Vehicle Testing?
No gather rate is recorded for Vehicle Testing in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Vehicle Testing?
Enter client.connect 86.164.122.205:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.