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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,257 players on 11,760 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustID Test Server

86.15.67.166:28025 checked 17d ago

Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
86.15.67.166:28025
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,597

top 62%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,597 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on RustID Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustID Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustID Test Server

What the server publishes and what was recorded

Address86.15.67.166:28025
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 08:49 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average547 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average292 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average126 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustID Test Server wipe, and how often?

The rhythm of RustID Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 14 hours ago.

About the server

Is RustID Test Server up, and how well has it held up?

RustID Test Server is offline at the time of this release; it was last seen 17 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.

What location has been recorded for RustID Test Server?

No region is given by RustID Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 86.15.67.166:28025 it is addressed.

What version of Rust has been recorded on RustID Test Server?

The version in use on RustID Test Server is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RustID Test Server carry?

At this release RustID Test Server is offline, having last been seen 17 days 13 hours ago.

What position does RustID Test Server hold in the server rankings?

The rank for RustID Test Server is #13,597 on seven-day player hours, in the top 62% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover RustID Test Server?

These Rust Census lists include RustID Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustID Test Server carry?

These are the tags RustID Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustID Test Server?

The game generates the procedural map on RustID Test Server.

On RustID Test Server, what rules and settings are in force?

The name of RustID Test Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RustID Test Server?

Enter client.connect 86.15.67.166:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Game build: 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.