Statistical profileOffline
test server
86.138.171.178:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
1
peak 1
Rank
#6,313
top 28%
No wipes
resets
38 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,313 of all ranked servers, the top 28%, on player hours over the last seven days.
- It makes a new world every few hours (38 this week): those are resets, not wipes.
2. Players
Figure 1: Players on test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:58 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 21:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 20:53 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 20:35 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 20:21 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:57 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:39 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:28 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:08 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:49 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:24 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:15 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 17:58 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 17:45 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 17:06 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 16:12 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:39 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 04:24 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 03:36 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 22:18 UTC2d ago | – | – | – | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of test server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of test server
What the server publishes and what was recorded
| Address | 86.138.171.178:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 19 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 73 / 100 |
| Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 65 on average | 50 / 100 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 6 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 3 / 150 |
| My Rust server | Powered by AMP | groups of 8+ · 2 on average | 0 / 5 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 0 / 3300 |
9. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on test server?
Neither a wipe schedule nor any counted wipes are kept by test server, which generates a new world every few hours.
Server details
Is test server up, and how well has it held up?
The latest count records test server as offline, last seen 31 hours ago. 41 of 168 hours on across the last 7 full days gives an uptime of 24%. First recorded by Rust Census on 19 October 2026.
What location has been recorded for test server?
A region is not published by test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 86.138.171.178:28015 it is addressed.
On which Rust version does test server operate?
This release lists test server on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does test server carry?
test server is offline at present; its last recording was 31 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is test server placed?
For seven-day player hours, test server is ranked #6,313, placing it in the top 28% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry test server?
These Rust Census lists include test server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on test server?
gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags test server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
On test server, what rules and settings are in force?
No gather rate is given in the name of test server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join test server?
Enter client.connect 86.138.171.178:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.