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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,162 players on 11,632 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test server

86.138.171.178:28015 checked 1d ago

Release date
Next release
In five minutes (01:05 UTC)
Source
Live server queries
Server address
86.138.171.178:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

1

peak 1

Rank

#6,313

top 28%

No wipes

resets

38 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #6,313 of all ranked servers, the top 28%, on player hours over the last seven days.
  • It makes a new world every few hours (38 this week): those are resets, not wipes.

2. Players

Figure 1: Players on test server

Players now and over time, UTC

AveragePeak
00.250.50.75116:0017:0018:0020:0021:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:58 UTC1d ago – – – 1
Tue 27 Oct, 21:06 UTC1d ago – – – 1
Tue 27 Oct, 20:53 UTC1d ago – – – 1
Tue 27 Oct, 20:35 UTC1d ago – – – 1
Tue 27 Oct, 20:21 UTC1d ago – – – 1
Tue 27 Oct, 19:57 UTC1d ago – – – 1
Tue 27 Oct, 19:39 UTC1d ago – – – 1
Tue 27 Oct, 19:28 UTC1d ago – – – 1
Tue 27 Oct, 19:08 UTC1d ago – – – 1
Tue 27 Oct, 18:49 UTC1d ago – – – 1

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of test server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of test server

What the server publishes and what was recorded

Address86.138.171.178:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen19 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average73 / 100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 65 on average50 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average6 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average3 / 150
My Rust server | Powered by AMPgroups of 8+ · 2 on average0 / 5
EU Hub 01EU · groups of 1000+ · 23 on average0 / 3300

9. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on test server?

Neither a wipe schedule nor any counted wipes are kept by test server, which generates a new world every few hours.

Server details

Is test server up, and how well has it held up?

The latest count records test server as offline, last seen 31 hours ago. 41 of 168 hours on across the last 7 full days gives an uptime of 24%. First recorded by Rust Census on 19 October 2026.

What location has been recorded for test server?

A region is not published by test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 86.138.171.178:28015 it is addressed.

On which Rust version does test server operate?

This release lists test server on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does test server carry?

test server is offline at present; its last recording was 31 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is test server placed?

For seven-day player hours, test server is ranked #6,313, placing it in the top 28% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry test server?

These Rust Census lists include test server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on test server?

gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags test server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On test server, what rules and settings are in force?

No gather rate is given in the name of test server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join test server?

Enter client.connect 86.138.171.178:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players 2 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.