Statistical profileOffline
cdogservers.net - Public
86.135.81.86:28015 checked 11d ago
Connect to this server
1. Main points
Players now
0/ 400
0% full
7-day average
0
peak –
Rank
#15,153
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 400 slots.
- It ranks #15,153 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on cdogservers.net - Public
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:42 UTC16d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of cdogservers.net - Public
What the server publishes and what was recorded
| Address | 86.135.81.86:28015 |
|---|---|
| Region | – |
| Max players | 400 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 13:42 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 533 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 129 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does cdogservers.net - Public wipe, and how often?
The rhythm of cdogservers.net - Public's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 7 hours.
On cdogservers.net - Public, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 2 hours after it began.
Server details
Is cdogservers.net - Public up, and how well has it held up?
Last seen 11 days 21 hours ago, cdogservers.net - Public is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 10 October 2026.
What location has been recorded for cdogservers.net - Public?
No region is given by cdogservers.net - Public. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.135.81.86:28015 is its address.
On which Rust version does cdogservers.net - Public operate?
This release lists cdogservers.net - Public on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for cdogservers.net - Public?
At this release cdogservers.net - Public is offline, having last been seen 11 days 21 hours ago.
How does cdogservers.net - Public compare with other servers in the rankings?
For seven-day player hours, cdogservers.net - Public is ranked #15,153, placing it in the top 70% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry cdogservers.net - Public?
Included in these Rust Census lists is cdogservers.net - Public: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on cdogservers.net - Public?
Read by the game's server browser, cdogservers.net - Public publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for cdogservers.net - Public?
Size 3,000 and seed 689777: that is the procedural map on cdogservers.net - Public, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for cdogservers.net - Public?
No gather rate is given in the name of cdogservers.net - Public. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join cdogservers.net - Public?
Enter client.connect 86.135.81.86:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp400 | Max players 400 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.