Statistical profileOffline
cdogservers.net - Public
86.128.139.225:28015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 400
0% full
7-day average
0
peak –
Rank
#15,230
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 400 slots.
- It ranks #15,230 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on cdogservers.net - Public
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of cdogservers.net - Public
What the server publishes and what was recorded
| Address | 86.128.139.225:28015 |
|---|---|
| Region | – |
| Max players | 400 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 13:42 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 975 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 60 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 990 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 30 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
When does cdogservers.net - Public wipe, and how often?
The rhythm of cdogservers.net - Public's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 2 hours ago.
Server record
What does the record show for the uptime and current status of cdogservers.net - Public?
The latest count records cdogservers.net - Public as offline, last seen 12 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 October 2026.
What location has been recorded for cdogservers.net - Public?
No region is given by cdogservers.net - Public. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 86.128.139.225:28015 is its address.
On which Rust version does cdogservers.net - Public operate?
Rust network protocol 2634 and build 167781 on Windows is the version cdogservers.net - Public runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on cdogservers.net - Public?
At this release cdogservers.net - Public is offline, having last been seen 12 days 6 hours ago.
In the rankings of Rust servers, where is cdogservers.net - Public placed?
For seven-day player hours, cdogservers.net - Public is ranked #15,230, placing it in the top 70% of all ranked servers.
Tags, lists
Where does cdogservers.net - Public appear among the Rust Census lists and filters?
The Rust Census lists that cdogservers.net - Public fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on cdogservers.net - Public?
Read by the game's server browser, cdogservers.net - Public publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for cdogservers.net - Public?
Size 3,000 and seed 689777: that is the procedural map on cdogservers.net - Public, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is cdogservers.net - Public configured, and what rules does it keep?
No gather rate is given in the name of cdogservers.net - Public. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join cdogservers.net - Public?
You can open the console in Rust with F1 and enter client.connect 86.128.139.225:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp400,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp400 | Max players The server holds 400 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.