Statistical profileOffline
PVCR
86.127.9.59:28015 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on PVCR
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of PVCR
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PVCR
What the server publishes and what was recorded
| Address | 86.127.9.59:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Sep 2026, 09:04 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 629 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 478 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 62 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 43 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 143 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 260 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on PVCR?
The rhythm of PVCR's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 46 days 7 hours have passed since this world was made.
Server record
Is PVCR up, and how well has it held up?
Last seen 35 days 4 hours ago, PVCR is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 September 2026.
In which location is PVCR based?
No region is given by PVCR. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 86.127.9.59:28015 is its address.
Which Rust version is PVCR running?
This release lists PVCR on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on PVCR?
At this release PVCR is offline, having last been seen 35 days 4 hours ago.
In the rankings of Rust servers, where is PVCR placed?
The rank for PVCR is #15,490 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Where does PVCR appear among the Rust Census lists and filters?
These Rust Census lists include PVCR: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on PVCR carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags PVCR publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for PVCR?
PVCR runs a procedural map, which the game generates.
On PVCR, what rules and settings are in force?
The name of PVCR carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to PVCR?
You can open the console in Rust with F1 and enter client.connect 86.127.9.59:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.