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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,264 players on 11,770 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Development Server

86.120.159.44:28015 checked 1d ago

Release date
Next release
In five minutes (16:45 UTC)
Source
Live server queries
Server address
86.120.159.44:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 3

33% full

7-day average

1

peak 1

Rank

#4,922

top 22%

Last wipe

6d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #4,922 of all ranked servers, the top 22%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Rust Development Server

Players now and over time, UTC

AveragePeak
00.250.50.75106:0007:0014:0015:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:35 UTC6d ago 1 – running 1
Thu 22 Oct, 17:52 UTC7d ago 1 – 1 days 1
Tue 20 Oct, 14:58 UTC9d ago 1 held half 2.1 days 1
Tue 20 Oct, 07:50 UTC9d ago 1 – 0.3 days 1
Sat 17 Oct, 17:24 UTC12d ago 1 held half 2.6 days 1
Sat 17 Oct, 05:18 UTC12d ago 1 – 0.5 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Development Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Development Server

What the server publishes and what was recorded

Address86.120.159.44:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 18:35 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average604 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average687 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561 / 625

10. Quick answers

From the figures on this page.

Wipe details

When does Rust Development Server wipe, and how often?

Rust Development Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 6 days 4 hours.

How is wipe day run on Rust Development Server?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

What does the record show for the uptime and current status of Rust Development Server?

Rust Development Server is offline at the time of this release; it was last seen 30 hours ago. Of the 168 hours in the last 7 full days, it was up 49 of them, or 29%. First recorded by Rust Census on 13 October 2026.

In which location is Rust Development Server based?

No region is given by Rust Development Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 86.120.159.44:28015 it is addressed.

What version of Rust has been recorded on Rust Development Server?

The version in use on Rust Development Server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Rust Development Server?

The last count for Rust Development Server was 30 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 07:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Rust Development Server placed?

For seven-day player hours, Rust Development Server is ranked #4,922, placing it in the top 22% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust Development Server?

These Rust Census lists include Rust Development Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Rust Development Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Rust Development Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Rust Development Server?

A procedural map runs on Rust Development Server, generated by the game.

What settings and rules have been listed for Rust Development Server?

No gather rate is recorded for Rust Development Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to Rust Development Server?

You can open the console in Rust with F1 and enter client.connect 86.120.159.44:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players 3 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.