Statistical profileOffline
#1 Rust LAN-Server | TEST
86.103.4.96:28015 checked 37d ago
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1. Main points
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
39d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 25 slots.
- It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 39d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on #1 Rust LAN-Server | TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of #1 Rust LAN-Server | TEST
1500 · seed 100816564
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 100816564 |
8. Server characteristics
Table 3: Characteristics of #1 Rust LAN-Server | TEST
What the server publishes and what was recorded
| Address | 86.103.4.96:28015 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Sep 2026, 16:42 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 67 on average | 178 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 580 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does #1 Rust LAN-Server | TEST wipe, and how often?
From the force wipe, the next wipe of #1 Rust LAN-Server | TEST is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 39 days 2 hours. The tags list a wipe schedule of one month.
Server details
Is #1 Rust LAN-Server | TEST up, and how well has it held up?
Last seen 37 days 23 hours ago, #1 Rust LAN-Server | TEST is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 September 2026.
Which location does #1 Rust LAN-Server | TEST run from?
A region is not published by #1 Rust LAN-Server | TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 86.103.4.96:28015 it is addressed.
On which Rust version does #1 Rust LAN-Server | TEST operate?
The version in use on #1 Rust LAN-Server | TEST is Rust network protocol 2633 and build 164530 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does #1 Rust LAN-Server | TEST carry?
The last count for #1 Rust LAN-Server | TEST was 37 days 23 hours ago; it is offline at present.
How does #1 Rust LAN-Server | TEST compare with other servers in the rankings?
The rank for #1 Rust LAN-Server | TEST is #15,478 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover #1 Rust LAN-Server | TEST?
Included in these Rust Census lists is #1 Rust LAN-Server | TEST: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on #1 Rust LAN-Server | TEST: what do they indicate?
Read by the game's server browser, #1 Rust LAN-Server | TEST publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for #1 Rust LAN-Server | TEST?
The procedural map on #1 Rust LAN-Server | TEST is generated by the game, measures 1,500 and carries seed 100816564. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is #1 Rust LAN-Server | TEST configured, and what rules does it keep?
The name of #1 Rust LAN-Server | TEST carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to #1 Rust LAN-Server | TEST?
Enter client.connect 86.103.4.96:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp25 | Max players 25 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.