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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,406 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TestServer

85.95.189.133:28015 checked 33d ago

Release date
Next release
In five minutes (13:10 UTC)
Source
Live server queries
Server address
85.95.189.133:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,903

top 61%

Last wipe

33d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,903 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:28 UTC33d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TestServer

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address85.95.189.133:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 12:28 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average271 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average22 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average92 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TestServer?

The rhythm of TestServer's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 33 days 19 hours.

What should you expect on wipe day at TestServer?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of TestServer?

The latest count records TestServer as offline, last seen 33 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 25 September 2026.

What location has been recorded for TestServer?

No region is published by TestServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.95.189.133:28015 it is addressed.

On which Rust version does TestServer operate?

This release lists TestServer on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does TestServer carry?

TestServer is offline at present; its last recording was 33 days 18 hours ago.

In the rankings of Rust servers, where is TestServer placed?

The rank for TestServer is #13,903 on seven-day player hours, in the top 61% of ranked servers.

Tag details

Where does TestServer appear among the Rust Census lists and filters?

These Rust Census lists include TestServer: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on TestServer?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is TestServer configured, and what rules does it keep?

The name of TestServer carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to TestServer?

Enter client.connect 85.95.189.133:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.