Statistical profileOffline
Server name on in-game server list
85.85.27.72:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#12,231
top 55%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,231 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:28 UTC6d ago | 1 | – | running | 1 |
| Sat 10 Oct, 13:46 UTC17d ago | 1 | – | 11 days | 0 |
| Wed 7 Oct, 19:58 UTC20d ago | 1 | – | 2.7 days | 1 |
| Thu 1 Oct, 11:51 UTC26d ago | 1 | held half | 6.3 days | 0 |
| Thu 24 Sep, 13:04 UTC33d ago | 1 | held half | 6.9 days | 0 |
| Sun 20 Sep, 17:51 UTC37d ago | 1 | held half | 3.8 days | 1 |
| Fri 18 Sep, 11:57 UTC39d ago | 1 | – | 2.2 days | 0 |
| Thu 17 Sep, 00:14 UTC41d ago | 1 | – | 1.5 days | 1 |
| Mon 14 Sep, 12:44 UTC43d ago | 1 | – | 2.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 85.85.27.72:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 13:28 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 517 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 339 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 40 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 78 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Server name on in-game server list: what is it?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 20 hours have passed since this world was made.
How is wipe day run on Server name on in-game server list?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
Is Server name on in-game server list up, and how well has it held up?
Last seen 2 days 2 hours ago, Server name on in-game server list is offline in this release. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. It was first seen by Rust Census on 14 September 2026.
What location has been recorded for Server name on in-game server list?
No region is given by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.85.27.72:28015 it is addressed.
Which Rust version is Server name on in-game server list running?
The version in use on Server name on in-game server list is Rust network protocol 2635 and build 169120 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Server name on in-game server list?
The last count for Server name on in-game server list was 2 days 2 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
How does Server name on in-game server list compare with other servers in the rankings?
The rank for Server name on in-game server list is #12,231 on seven-day player hours, in the top 55% of ranked servers.
Tag details
Where does Server name on in-game server list appear among the Rust Census lists and filters?
These Rust Census lists include Server name on in-game server list: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Server name on in-game server list: what do they indicate?
Read by the game's server browser, Server name on in-game server list publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs169120 (Build): Game build: 169120; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
On Server name on in-game server list, what rules and settings are in force?
No gather rate is recorded for Server name on in-game server list in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Server name on in-game server list?
You can open the console in Rust with F1 and enter client.connect 85.85.27.72:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs169120,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169120 | Build Game build: 169120. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.