Statistical profileOffline
[ESP/Ñ] DEV
EU 85.50.86.46:22619 checked 30d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,917
top 71% · #2575 in EU
Last wipe
42d ago
biweekly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #16,917 of all ranked servers, the top 71%, and #2575 in EU, on player hours over the last seven days.
- Its current map went up 42d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [ESP/Ñ] DEV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [ESP/Ñ] DEV
What the server publishes and what was recorded
| Address | 85.50.86.46:22619 |
|---|---|
| Region | EU |
| Max players | 40 |
| Group limit | 12 max |
| Wipe schedule | biweekly |
| Last wipe | 16 Sep 2026, 21:45 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 224 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 56 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 21 / 200 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 26 on average | 24 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 8 / 50 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 2 / ? |
10. Quick answers
From the figures on this page.
Wipe records
When does [ESP/Ñ] DEV wipe, and how often?
From the force wipe, the next wipe of [ESP/Ñ] DEV is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 42 days 16 hours. Its tags carry a wipe schedule of every two weeks.
Server record
How reliable is [ESP/Ñ] DEV, and is it online now?
Last seen 30 days 11 hours ago, [ESP/Ñ] DEV is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 29 September 2026.
In which location is [ESP/Ñ] DEV based?
With its EU tag, [ESP/Ñ] DEV lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.50.86.46:22619 it is addressed.
Which Rust version is [ESP/Ñ] DEV running?
This release lists [ESP/Ñ] DEV on Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does [ESP/Ñ] DEV carry?
[ESP/Ñ] DEV is offline at present; its last recording was 30 days 11 hours ago.
How does [ESP/Ñ] DEV compare with other servers in the rankings?
For seven-day player hours [ESP/Ñ] DEV is ranked #16,917 and #2,575 in Europe, placing it in the top 71% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [ESP/Ñ] DEV?
The Rust Census lists that [ESP/Ñ] DEV fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on [ESP/Ñ] DEV carry?
These are the tags [ESP/Ñ] DEV publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts12 (Group limit): The limit is 12 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for [ESP/Ñ] DEV?
The procedural map on [ESP/Ñ] DEV is generated by the game, measures 3,750 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Bots y eventos en todo el mapa.
On [ESP/Ñ] DEV, what rules and settings are in force?
No gather rate is given in the name of [ESP/Ñ] DEV. 12 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to [ESP/Ñ] DEV?
You can open the console in Rust with F1 and enter client.connect 85.50.86.46:22619; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts12 | Group limit The limit is 12 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.