Statistical profileOffline
US RustyScape 10x PVE | All Blueprints | Live Events
NA 85.31.224.23:28415 checked 45d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,150
#1567 in NA
Last wipe
52d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,150 of all ranked servers, and #1567 in NA, on player hours over the last seven days.
- Its current map went up 52d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on US RustyScape 10x PVE | All Blueprints | Live Events
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of US RustyScape 10x PVE | All Blueprints | Live Events
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of US RustyScape 10x PVE | All Blueprints | Live Events
What the server publishes and what was recorded
| Address | 85.31.224.23:28415 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 7 Sep 2026, 02:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] | NA · groups of 8+ · 10x · monthly · 13 on average | 7 / 100 |
| HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri | NA · groups of 8+ · 10x · monthly · 11 on average | 3 / 150 |
| [NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP] | NA · groups of 100+ · 10x · monthly · 2 on average | 1 / 200 |
| HELIOS - NA 10x | NA · groups of 10+ · 10x · monthly · 2 on average | 1 / 600 |
| XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP | NA · groups of 8+ · 10x · monthly · 1 on average | 1 / 75 |
| [US] World War Rust | X1000 | Loot++ | Monthly Wipe | NA · groups of 8+ · 1000x · monthly · 2 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on US RustyScape 10x PVE | All Blueprints | Live Events?
From the force wipe, the next wipe of US RustyScape 10x PVE | All Blueprints | Live Events is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 52 days 9 hours. A monthly wipe schedule is published in its tags.
Server details
What does the record show for the uptime and current status of US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events is offline at the time of this release; it was last seen 45 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for US RustyScape 10x PVE | All Blueprints | Live Events?
With its NA tag, US RustyScape 10x PVE | All Blueprints | Live Events lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.31.224.23:28415 it is addressed.
Which Rust version is US RustyScape 10x PVE | All Blueprints | Live Events running?
Rust network protocol 2633 and build 163207 on Linux is the version US RustyScape 10x PVE | All Blueprints | Live Events runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events is offline at present; its last recording was 45 days 14 hours ago.
How does US RustyScape 10x PVE | All Blueprints | Live Events compare with other servers in the rankings?
For seven-day player hours US RustyScape 10x PVE | All Blueprints | Live Events is ranked #15,150 and #1,567 in North America, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover US RustyScape 10x PVE | All Blueprints | Live Events?
These Rust Census lists include US RustyScape 10x PVE | All Blueprints | Live Events: 10x Rust servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What is meant by each tag shown on US RustyScape 10x PVE | All Blueprints | Live Events?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): The server runs game build 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region under which the browser lists it are the tags US RustyScape 10x PVE | All Blueprints | Live Events publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on US RustyScape 10x PVE | All Blueprints | Live Events?
The game generates the procedural map on US RustyScape 10x PVE | All Blueprints | Live Events.
What settings and rules have been listed for US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events carries a 10x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join US RustyScape 10x PVE | All Blueprints | Live Events?
You can open the console in Rust with F1 and enter client.connect 85.31.224.23:28415; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build The server runs game build 163207. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.