Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,863 players on 11,677 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

85.26.241.8:28015 checked 21d ago

Release date
Next release
In five minutes (18:30 UTC)
Source
Live server queries
Server address
85.26.241.8:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#16,008

top 72%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #16,008 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep4 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address85.26.241.8:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average365 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average41 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average156 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average67 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average66 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

The rhythm of nameserver's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 18 hours have passed since this world was made.

How is wipe day run on nameserver?

An average of 1 players attended at peak across recent wipes. 33 hours after the latest wipe, the crowd peaked.

Server record

How reliable is nameserver, and is it online now?

nameserver is offline at the time of this release; it was last seen 21 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 20 September 2026.

What location has been recorded for nameserver?

No region is published by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.26.241.8:28015 it is addressed.

Which Rust version is nameserver running?

This release lists nameserver on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for nameserver?

nameserver is offline at present; its last recording was 21 days 6 hours ago.

In the rankings of Rust servers, where is nameserver placed?

For seven-day player hours, nameserver is ranked #16,008, placing it in the top 72% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

These Rust Census lists include nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join nameserver?

Enter client.connect 85.26.241.8:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players 15 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.