Statistical profileOffline
nameserver
85.26.241.27:28015 checked 8d ago
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1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#13,039
top 59%
Last wipe
11d ago
no schedule published
Next wipe
2d 6h
Fri 30 Oct, 07:13 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #13,039 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Friday 30 October, 07:13 UTC, every other Friday at 07:13 UTC.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 07:13 UTC, in 2d 6h. Every other Friday at 07:13 UTC · low confidence
Usual gap
14 days
between real wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 6h | Fri 30 Oct, 07:13 UTC | Own schedule |
| 8d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 16d 6h | Fri 13 Nov, 07:13 UTC | Own schedule |
| 30d 6h | Fri 27 Nov, 07:13 UTC | Own schedule |
| 36d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 44d 6h | Fri 11 Dec, 07:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC11d ago | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC25d ago | – | – | 14 days | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 85.26.241.27:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 07:13 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 377 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 177 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 68 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 76 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on nameserver?
The wipe rhythm of nameserver is every other Friday at 07:13 UTC. On Friday 30 October at 07:13 UTC the next wipe is expected. This world was generated 11 days 17 hours ago.
Server record
Is nameserver up, and how well has it held up?
Last seen 8 days 13 hours ago, nameserver is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 September 2026.
Which location does nameserver run from?
No region is published by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.26.241.27:28015 it is addressed.
What version of Rust has been recorded on nameserver?
Rust network protocol 2634 and build 167781 on Windows is the version nameserver runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does nameserver carry?
At this release nameserver is offline, having last been seen 8 days 13 hours ago.
What position does nameserver hold in the server rankings?
For seven-day player hours, nameserver is ranked #13,039, placing it in the top 59% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry nameserver?
Included in these Rust Census lists is nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on nameserver carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for nameserver?
A procedural map runs on nameserver, generated by the game.
How is nameserver configured, and what rules does it keep?
No gather rate is recorded for nameserver in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join nameserver?
Enter client.connect 85.26.241.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.