Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,720 players on 11,597 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

85.26.241.20:28015 checked 23d ago

Release date
Next release
In five minutes (10:45 UTC)
Source
Live server queries
Server address
85.26.241.20:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 15

13% full

7-day average

0

peak –

Rank

#12,294

top 54%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
  • It ranks #12,294 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep4 Oct7 Oct11 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago – – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address85.26.241.20:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average253 / 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average16 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average167 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average62 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on nameserver?

Too few wipes of nameserver are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since this world was made.

Server record

Is nameserver up, and how well has it held up?

Last seen 23 days 19 hours ago, nameserver is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 20 September 2026.

What location has been recorded for nameserver?

No region is given by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.26.241.20:28015 it is addressed.

On which Rust version does nameserver operate?

This release lists nameserver on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on nameserver?

At this release nameserver is offline, having last been seen 23 days 19 hours ago.

What position does nameserver hold in the server rankings?

The rank for nameserver is #12,294 on seven-day player hours, in the top 54% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

Included in these Rust Census lists is nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for nameserver?

The game generates the procedural map on nameserver.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join nameserver?

You can open the console in Rust with F1 and enter client.connect 85.26.241.20:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players 15 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.