Statistical profileOffline
nameserver
85.26.241.16:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,345
top 70%
Last wipe
11d ago
no schedule published
Next wipe
2d 5h
Fri 30 Oct, 07:13 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,345 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 11d ago; the next wipe is expected Friday 30 October, 07:13 UTC, every other Friday at 07:13 UTC.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 07:13 UTC, in 2d 5h. Every other Friday at 07:13 UTC · low confidence
Usual gap
14 days
between real wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 5h | Fri 30 Oct, 07:13 UTC | Own schedule |
| 8d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 16d 5h | Fri 13 Nov, 07:13 UTC | Own schedule |
| 30d 5h | Fri 27 Nov, 07:13 UTC | Own schedule |
| 36d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC11d ago | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC25d ago | – | – | 14 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 85.26.241.16:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 07:13 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 352 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 41 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 144 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on nameserver?
The wipe rhythm of nameserver is every other Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is the date of its next wipe. 11 days 18 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of nameserver?
The latest count records nameserver as offline, last seen 7 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.
Which location does nameserver run from?
No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.26.241.16:28015 is its address.
Which Rust version is nameserver running?
This release lists nameserver on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does nameserver carry?
The last count for nameserver was 7 days 19 hours ago; it is offline at present.
What position does nameserver hold in the server rankings?
The rank for nameserver is #15,345 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does nameserver appear among the Rust Census lists and filters?
These Rust Census lists include nameserver: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on nameserver carry?
Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for nameserver?
nameserver runs a procedural map, which the game generates.
How is nameserver configured, and what rules does it keep?
The name of nameserver carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
What is the way to join nameserver?
Enter client.connect 85.26.241.16:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players Slots: 15. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.