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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,229 players on 11,595 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

85.26.241.11:28015 checked 24d ago

Release date
Next release
In five minutes (09:53 UTC)
Source
Live server queries
Server address
85.26.241.11:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 15

13% full

7-day average

0

peak –

Rank

#12,318

top 54%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 13% of its 15 slots.
  • It ranks #12,318 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address85.26.241.11:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average223 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average133 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average41 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does nameserver wipe, and how often?

With too few wipes of nameserver on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 22 hours have passed since this world was made.

How is wipe day run on nameserver?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 27 hours after it began.

About the server

Is nameserver up, and how well has it held up?

nameserver is offline at the time of this release; it was last seen 24 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 20 September 2026.

In which location is nameserver based?

A region is not published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.26.241.11:28015 it is addressed.

On which Rust version does nameserver operate?

The version in use on nameserver is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on nameserver?

nameserver is offline at present; its last recording was 24 days 19 hours ago.

How does nameserver compare with other servers in the rankings?

For seven-day player hours, nameserver is ranked #12,318, placing it in the top 54% of all ranked servers.

Tag details

Which Rust Census filters and lists cover nameserver?

Included in these Rust Census lists is nameserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on nameserver: what do they indicate?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for nameserver?

The game generates the procedural map on nameserver.

On nameserver, what rules and settings are in force?

The name of nameserver carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to nameserver?

Enter client.connect 85.26.241.11:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players Slots: 15.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Build 166494 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.