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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,246 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

locServ47

85.236.190.20:28015 checked 6m ago

Release date
Next release
In five minutes (06:10 UTC)
Source
Live server queries
Server address
85.236.190.20:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

0

peak 3

Rank

#5,990

top 27%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,990 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on locServ47

Players now and over time, UTC

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0016:0001:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC25d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of locServ47

3000 · seed 3221155

Map of locServ47

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed3221155
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of locServ47

What the server publishes and what was recorded

Address85.236.190.20:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 06:17 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average160 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average7 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on locServ47?

Too few wipes of locServ47 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since this world was made.

What should you expect on wipe day at locServ47?

Recent wipes drew an average peak of 3 players. 29 hours after the latest wipe, the crowd peaked.

Server details

Is locServ47 up, and how well has it held up?

locServ47 is online at the time of this release. By its own reported uptime, it restarted about 4 days 23 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 23 September 2026.

Does locServ47 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 185; the lowest reading was 143. The world carried up to 48,485 entities, including buildings, deployables and all else. Up to 2,330 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does locServ47 run from?

A region is not published by locServ47. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.236.190.20:28015 it is addressed.

On which Rust version does locServ47 operate?

This release lists locServ47 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does locServ47 carry?

locServ47 stands at 1 players from 20 slots in this release. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.

What position does locServ47 hold in the server rankings?

For seven-day player hours, locServ47 is ranked #5,990, placing it in the top 27% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry locServ47?

These Rust Census lists include locServ47: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on locServ47?

These are the tags locServ47 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on locServ47?

The procedural map on locServ47 is generated by the game, measures 3,000 and carries seed 3221155. Because one size and seed give one map, RustMaps can display it from this page.

How is locServ47 configured, and what rules does it keep?

The name of locServ47 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to locServ47?

Enter client.connect 85.236.190.20:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.