Statistical profileOffline
Rust WakeExp 7 (private insecure test)
85.234.84.19:29215 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,814
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,814 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Rust WakeExp 7 (private insecure test)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:43 UTC21d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust WakeExp 7 (private insecure test)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust WakeExp 7 (private insecure test)
What the server publishes and what was recorded
| Address | 85.234.84.19:29215 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 14:43 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 503 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 255 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 306 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 28 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust WakeExp 7 (private insecure test) wipe, and how often?
With too few wipes of Rust WakeExp 7 (private insecure test) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days have passed since this world was made.
On Rust WakeExp 7 (private insecure test), what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 23 hours after it began.
Server record
What does the record show for the uptime and current status of Rust WakeExp 7 (private insecure test)?
Last seen 19 days 10 hours ago, Rust WakeExp 7 (private insecure test) is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 9 October 2026.
In which location is Rust WakeExp 7 (private insecure test) based?
A region is not published by Rust WakeExp 7 (private insecure test). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.234.84.19:29215 is its address.
Which Rust version is Rust WakeExp 7 (private insecure test) running?
This release lists Rust WakeExp 7 (private insecure test) on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Rust WakeExp 7 (private insecure test)?
Rust WakeExp 7 (private insecure test) is offline at present; its last recording was 19 days 10 hours ago.
How does Rust WakeExp 7 (private insecure test) compare with other servers in the rankings?
The rank for Rust WakeExp 7 (private insecure test) is #15,814 on seven-day player hours, in the top 72% of ranked servers.
Tag details
Which Rust Census filters and lists cover Rust WakeExp 7 (private insecure test)?
The Rust Census lists that Rust WakeExp 7 (private insecure test) fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust WakeExp 7 (private insecure test): what do they indicate?
Read by the game's server browser, Rust WakeExp 7 (private insecure test) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Rust WakeExp 7 (private insecure test)?
The game generates the procedural map on Rust WakeExp 7 (private insecure test).
On Rust WakeExp 7 (private insecure test), what rules and settings are in force?
No gather rate is recorded for Rust WakeExp 7 (private insecure test) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to Rust WakeExp 7 (private insecure test)?
Enter client.connect 85.234.84.19:29215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.