Statistical profileOffline
Rust WakeExp 7 (private insecure test)
85.234.84.19:28315 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,814
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,814 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Rust WakeExp 7 (private insecure test)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:39 UTC21d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust WakeExp 7 (private insecure test)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust WakeExp 7 (private insecure test)
What the server publishes and what was recorded
| Address | 85.234.84.19:28315 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 14:39 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 222 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 295 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 766 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 869 / 950 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 713 / 800 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rust WakeExp 7 (private insecure test) wipe, and how often?
The rhythm of Rust WakeExp 7 (private insecure test)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 6 hours have passed since this world was made.
On Rust WakeExp 7 (private insecure test), what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 18 hours passed before the crowd peaked.
Server record
How reliable is Rust WakeExp 7 (private insecure test), and is it online now?
The latest count records Rust WakeExp 7 (private insecure test) as offline, last seen 19 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 9 October 2026.
In which location is Rust WakeExp 7 (private insecure test) based?
No region is given by Rust WakeExp 7 (private insecure test). Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.234.84.19:28315 it is addressed.
On which Rust version does Rust WakeExp 7 (private insecure test) operate?
The version in use on Rust WakeExp 7 (private insecure test) is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Rust WakeExp 7 (private insecure test) carry?
Rust WakeExp 7 (private insecure test) is offline at present; its last recording was 19 days 16 hours ago.
What position does Rust WakeExp 7 (private insecure test) hold in the server rankings?
The rank for Rust WakeExp 7 (private insecure test) is #15,814 on seven-day player hours, in the top 72% of ranked servers.
Tag details
Which Rust Census filters and lists cover Rust WakeExp 7 (private insecure test)?
The Rust Census lists that Rust WakeExp 7 (private insecure test) fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust WakeExp 7 (private insecure test) carry?
These are the tags Rust WakeExp 7 (private insecure test) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rust WakeExp 7 (private insecure test)?
Rust WakeExp 7 (private insecure test) runs a procedural map, which the game generates.
How is Rust WakeExp 7 (private insecure test) configured, and what rules does it keep?
No gather rate is recorded for Rust WakeExp 7 (private insecure test) in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to Rust WakeExp 7 (private insecure test)?
Enter client.connect 85.234.84.19:28315 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.