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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,925 players on 11,786 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

az Server gamever.io

85.234.69.39:29511 checked 10m ago

Release date
Next release
In five minutes (12:20 UTC)
Source
Live server queries
Server address
85.234.69.39:29511
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

118d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 118d ago.

2. Players

Figure 1: Players on az Server gamever.io

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of az Server gamever.io

2500 · seed 12345

Map of az Server gamever.io

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of az Server gamever.io

What the server publishes and what was recorded

Address85.234.69.39:29511
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe3 Jul 2026, 11:40 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does az Server gamever.io wipe, and how often?

With too few wipes of az Server gamever.io on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 118 days have passed since this world was made.

About the server

What does the record show for the uptime and current status of az Server gamever.io?

This release records az Server gamever.io as online. The uptime it reports puts the last restart at about 15 days 14 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

How well does az Server gamever.io perform?

Average server fps over the last 48 hours was 144, with a low of 143. The world carried up to 29,341 entities, including buildings, deployables and all else. Up to 3,218 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does az Server gamever.io run from?

A region is not published by az Server gamever.io. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.234.69.39:29511 is its address.

Which Rust version is az Server gamever.io running?

This release lists az Server gamever.io on Rust network protocol 2631 and build 156658, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for az Server gamever.io?

At counting time az Server gamever.io recorded 0 players across 20 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is az Server gamever.io placed?

For seven-day player hours, az Server gamever.io is ranked #15,318, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover az Server gamever.io?

The Rust Census lists that az Server gamever.io fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on az Server gamever.io?

Read by the game's server browser, az Server gamever.io publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): To connect, your game version must match protocol 2631; cs156658 (Build): The server runs game build 156658; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on az Server gamever.io?

Size 2,500 and seed 12345: that is the procedural map on az Server gamever.io, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for az Server gamever.io?

No gather rate is given in the name of az Server gamever.io. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to az Server gamever.io?

You can open the console in Rust with F1 and enter client.connect 85.234.69.39:29511; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://gamever.io.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2631Protocol To connect, your game version must match protocol 2631.
cs156658Build The server runs game build 156658.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.