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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,814 players on 11,837 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test.pvdw.io

85.234.204.103:50080 checked 3d ago

Release date
Next release
In five minutes (23:40 UTC)
Source
Live server queries
Server address
85.234.204.103:50080
First recorded
25 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 30

3% full

7-day average

0

peak 1

Rank

#13,999

top 63%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,999 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on test.pvdw.io

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 23:28 UTC3d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of test.pvdw.io

3000 · seed 1103970972

Map of test.pvdw.io

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1103970972
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of test.pvdw.io

What the server publishes and what was recorded

Address85.234.204.103:50080
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 23:28 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average231 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average765 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average893 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average739 / 800

10. Quick answers

From the figures on this page.

Wipe records

When does test.pvdw.io wipe, and how often?

With too few wipes of test.pvdw.io on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 21 hours have passed since this world was made.

What should you expect on wipe day at test.pvdw.io?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of test.pvdw.io?

Last seen 3 days 21 hours ago, test.pvdw.io is offline in this release. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. First recorded by Rust Census on 25 October 2026.

Which location does test.pvdw.io run from?

No region is given by test.pvdw.io. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.234.204.103:50080 is its address.

Which Rust version is test.pvdw.io running?

Rust network protocol 2635 and build 168909 on Linux is the version test.pvdw.io runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on test.pvdw.io?

test.pvdw.io is offline at present; its last recording was 3 days 21 hours ago. This release records a seven-day average of 0 players and a peak of 1.

How does test.pvdw.io compare with other servers in the rankings?

The rank for test.pvdw.io is #13,999 on seven-day player hours, in the top 63% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry test.pvdw.io?

Included in these Rust Census lists is test.pvdw.io: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on test.pvdw.io carry?

gmvanilla (Game mode): Survival play in the vanilla format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags test.pvdw.io publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on test.pvdw.io?

Size 3,000 and seed 1103970972: that is the procedural map on test.pvdw.io, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is test.pvdw.io configured, and what rules does it keep?

No gather rate is given in the name of test.pvdw.io. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

How to join

What is the way to join test.pvdw.io?

You can open the console in Rust with F1 and enter client.connect 85.234.204.103:50080; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.pvdw.io.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp30Max players The server holds 30 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.