Statistical profileOnline
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
85.233.150.44:35025 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#6,946
top 31%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,946 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
13.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 5.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:50 UTC12d ago | 3 | – | running | 0 |
| Fri 2 Oct, 12:58 UTC26d ago | 1 | halved by day 2 | 14 days | 0 |
| Sat 19 Sep, 11:22 UTC39d ago | 3 | halved by day 9 | 13.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
3700 · seed 1595316433
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 1595316433 |
8. Server characteristics
Table 3: Characteristics of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
What the server publishes and what was recorded
| Address | 85.233.150.44:35025 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 11:50 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Добро пожаловать на сервер Cloud #4 Карта: Procedural Дата вайпа: 16.10 Продолжительность вайпа: раз в месяц Дискорд сервер: discord.gg/4qdMrnF Телеграм канал: t.me/cloudrust Сайт сервера: cloudrust.ru Группа ВК: vk.com/cloud9rust
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 810 on average | 412 / 400 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 601 on average | 177 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 373 on average | 94 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 54 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 330 on average | 832 / 870 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 73 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe, and how often?
No next wipe can be predicted for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 12 days 19 hours have passed since this world was made.
On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 5.5 in those cases where it did not hold.
About the server
Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] up, and how well has it held up?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is online at the time of this release. About 2 days 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] show?
Average server fps over the last 48 hours was 60, with a low of 52. The world carried up to 83,319 entities, including buildings, deployables and all else. Up to 3,683 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run from?
A region is not published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.233.150.44:35025 it is addressed.
Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] running?
This release lists Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.
What position does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] hold in the server rankings?
For seven-day player hours, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is ranked #6,946, placing it in the top 31% of all ranked servers.
Tags, lists
Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] appear among the Rust Census lists and filters?
The Rust Census lists that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] fits are: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] carry?
These are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
The procedural map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is generated by the game, measures 3,700 and carries seed 1595316433. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
You can open the console in Rust with F1 and enter client.connect 85.233.150.44:35025; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is http://cloudrust.ru/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
