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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,934 players on 11,623 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

85.233.150.44:35025 checked 11m ago

2x moddedoxide
Release date
Next release
In five minutes (07:15 UTC)
Source
Live server queries
Server address
85.233.150.44:35025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#6,946

top 31%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,946 of all ranked servers, the top 31%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Players now and over time, UTC

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608008:0017:0002:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

13.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 5.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:50 UTC12d ago 3 – running 0
Fri 2 Oct, 12:58 UTC26d ago 1 halved by day 2 14 days 0
Sat 19 Sep, 11:22 UTC39d ago 3 halved by day 9 13.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

3700 · seed 1595316433

Map of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Table 2: The world

As the server publishes it

MapProcedural Map
Size3700
Seed1595316433
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

What the server publishes and what was recorded

Address85.233.150.44:35025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 11:50 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на сервер Cloud #4 Карта: Procedural Дата вайпа: 16.10 Продолжительность вайпа: раз в месяц Дискорд сервер: discord.gg/4qdMrnF Телеграм канал: t.me/cloudrust Сайт сервера: cloudrust.ru Группа ВК: vk.com/cloud9rust

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average412 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average177 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average94 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average54 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average832 / 870
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average73 / 1000

11. Quick answers

From the figures on this page.

Wipe records

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe, and how often?

No next wipe can be predicted for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 12 days 19 hours have passed since this world was made.

On Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], what happens on wipe day?

An average of 2 players attended at peak across recent wipes. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 5.5 in those cases where it did not hold.

About the server

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] up, and how well has it held up?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is online at the time of this release. About 2 days 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] show?

Average server fps over the last 48 hours was 60, with a low of 52. The world carried up to 83,319 entities, including buildings, deployables and all else. Up to 3,683 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run from?

A region is not published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 85.233.150.44:35025 it is addressed.

Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] running?

This release lists Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] stands at 0 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

What position does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] hold in the server rankings?

For seven-day player hours, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is ranked #6,946, placing it in the top 31% of all ranked servers.

Tags, lists

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] appear among the Rust Census lists and filters?

The Rust Census lists that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] fits are: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings do the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] carry?

These are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

The procedural map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is generated by the game, measures 3,700 and carries seed 1595316433. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

You can open the console in Rust with F1 and enter client.connect 85.233.150.44:35025; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is http://cloudrust.ru/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.