Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,845 players on 11,674 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

EU 85.233.150.44:35015 checked 12m ago

10x biweekly wipes moddedoxide
Release date
Next release
In five minutes (10:30 UTC)
Source
Live server queries
Server address
85.233.150.44:35015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 6

Rank

#3,488

top 16% · #1304 in EU

Last wipe

4d ago

biweekly schedule

Next wipe

2d 4h

Fri 30 Oct, 15:34 UTC

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 6.
  • It ranks #3,488 of all ranked servers, the top 16%, and #1304 in EU, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 15:34 UTC, every 7 days 4 hours.

2. Players

Figure 1: Players on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Players now and over time, UTC

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608011:0020:0005:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Friday 30 October, 15:34 UTC, in 2d 4h. Every 7 days 4 hours · medium confidence

Usual gap

7.3 days

between real wipes

On rhythm

80%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

60%

else halves by day 5.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 4hFri 30 Oct, 15:34 UTCOwn schedule
8d 8hThu 5 Nov, 19:00 UTCForce wipe FW
9d 8hFri 6 Nov, 19:21 UTCOwn schedule
16d 12hFri 13 Nov, 23:08 UTCOwn schedule
23d 16hSat 21 Nov, 02:54 UTCOwn schedule
30d 20hSat 28 Nov, 06:41 UTCOwn schedule
36d 8hThu 3 Dec, 19:00 UTCForce wipe FW
37d 23hSat 5 Dec, 10:28 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:47 UTC4d ago 3 – running 0
Fri 16 Oct, 08:01 UTC12d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 16:08 UTC19d ago 4 held half 7.7 days 0
Fri 2 Oct, 12:57 UTC25d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC33d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC40d ago 2 held half 7.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

3700 · seed 262731628

Map of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Table 3: The world

As the server publishes it

MapProcedural Map
Size3700
Seed262731628
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

What the server publishes and what was recorded

Address85.233.150.44:35015
RegionEU
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe23 Oct 2026, 11:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average67 / 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average12 / 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average2 / 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average2 / 10
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average336 / 350
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average145 / 400

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: what is it?

Recent wipes of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] have fallen at intervals of about 7.3 days. Friday 30 October at 15:34 UTC is the date of its next wipe. This world was generated 4 days 22 hours ago. The tags list a fortnightly wipe schedule.

On Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], what happens on wipe day?

Recent wipes drew an average peak of 3 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. The fall below half came by day 5.5 in those cases where it did not hold.

Server details

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] up, and how well has it held up?

At the latest check, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] was online. By its own reported uptime, it restarted about 32 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] show?

Over the last 48 hours, server fps averaged 58; the lowest reading was 33. The world carried up to 88,778 entities, including buildings, deployables and all else. Memory use reached 3,365 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] based?

Its EU tag is how Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.233.150.44:35015 is its address.

Which Rust version is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] running?

This release lists Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] carry?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] stands at 0 players from 100 slots in this release. This release records a seven-day average of 1 players and a peak of 6. An average of 4 players was recorded at 19:00 UTC, the busiest hour of the last 48.

How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] compare with other servers in the rankings?

On player hours over the last seven days Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] stands at #3,488, #1,304 in Europe, in the top 16% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The Rust Census lists that Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] fits are: 10x Rust servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What is meant by each tag shown on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

These are the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Size 3,700 and seed 262731628: that is the procedural map on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], what rules and settings are in force?

The name of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] records a gather rate of 10x. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Enter client.connect 85.233.150.44:35015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.