Statistical profileOffline
Ruseloo Test Server
85.21.240.23:28015 checked 19d ago
Connect to this server
1. Main points
Players now
1/ 67
1% full
7-day average
0
peak –
Rank
#13,608
top 62%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 67 slots.
- It ranks #13,608 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Ruseloo Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Ruseloo Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Ruseloo Test Server
What the server publishes and what was recorded
| Address | 85.21.240.23:28015 |
|---|---|
| Region | – |
| Max players | 67 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 11:34 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 269 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Ruseloo Test Server?
With too few wipes of Ruseloo Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 days 8 hours ago.
Server record
Is Ruseloo Test Server up, and how well has it held up?
The latest count records Ruseloo Test Server as offline, last seen 19 days 8 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 9 October 2026.
What location has been recorded for Ruseloo Test Server?
A region is not published by Ruseloo Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.21.240.23:28015 is its address.
Which Rust version is Ruseloo Test Server running?
This release lists Ruseloo Test Server on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Ruseloo Test Server carry?
At this release Ruseloo Test Server is offline, having last been seen 19 days 8 hours ago.
In the rankings of Rust servers, where is Ruseloo Test Server placed?
For seven-day player hours, Ruseloo Test Server is ranked #13,608, placing it in the top 62% of all ranked servers.
Tags, lists
Where does Ruseloo Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Ruseloo Test Server: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Ruseloo Test Server?
Read by the game's server browser, Ruseloo Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp67 (Max players): Slots: 67; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Ruseloo Test Server?
The game generates the procedural map on Ruseloo Test Server.
On Ruseloo Test Server, what rules and settings are in force?
The name of Ruseloo Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs build & creative, sandbox building, no gathering. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Ruseloo Test Server?
Enter client.connect 85.21.240.23:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp67,ptrak,$r?,v2634,^c,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp67 | Max players Slots: 67. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.