Statistical profileOffline
(DEV) Krizalium
85.209.46.185:28025 checked 5d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#12,031
top 54%
Last wipe
26d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,031 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on (DEV) Krizalium
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Usual gap
2.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:37 UTC26d ago | 2 | – | running | 2 |
| Wed 30 Sep, 16:22 UTC27d ago | 2 | – | 0.9 days | 1 |
| Sun 27 Sep, 11:12 UTC30d ago | 2 | held half | 3.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of (DEV) Krizalium
4500 · seed 0
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4500 |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of (DEV) Krizalium
What the server publishes and what was recorded
| Address | 85.209.46.185:28025 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 14:37 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Krizalium Hardcore PvE. The experience here can be very different from vanilla servers. No map, no Tech Tree, all monuments are guarded, and loot is so rare that even a revolver feels like an achievement. Can you survive, or will you give up after your first death? :) Bugs and issues may occur — please report them in our Discord: https://discord.gg/3sppjkmR3M This is a true hardcore survival experience. - The gameplay is roughly divided into tiers. - All monuments are guarded by NPCs, and sometimes even bosses. - After defeating bosses, you'll be able to summon raiders for a fight and defend your base from a raid. - Loot tables are fully rebalanced, - Not all items can be crafted freely - workbenches have their own set of custom recipes. Prepare carefully, survive with skill, and earn every inch of progress.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI | groups of 16+ · monthly · 9 on average | 3 / 51 |
| [RU] GoPVE / Hardcore / NPC / AI / Raid | EU · no group limit · monthly · 7 on average | 1 / 96 |
| OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression | groups of 8+ · monthly · 4 on average | 2 / 50 |
| |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore | no group limit · 1x · monthly · 2 on average | 0 / 200 |
| Dark Void | Custom PvE | NPCs + Events | Hardcore | groups of 8+ · monthly · 2 on average | 3 / 100 |
| Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! | NA · no group limit · monthly · 2 on average | 1 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for (DEV) Krizalium: what is it?
A monthly force wipe is the sole occasion on which (DEV) Krizalium wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 12 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at (DEV) Krizalium?
Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server record
How reliable is (DEV) Krizalium, and is it online now?
The latest count records (DEV) Krizalium as offline, last seen 5 days 17 hours ago. A total of 3 of 168 hours were up over 7 full days, which is 2% of the time. First recorded by Rust Census on 14 September 2026.
Which location does (DEV) Krizalium run from?
No region is given by (DEV) Krizalium. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.209.46.185:28025 is its address.
What version of Rust has been recorded on (DEV) Krizalium?
This release lists (DEV) Krizalium on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for (DEV) Krizalium?
At this release (DEV) Krizalium is offline, having last been seen 5 days 17 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does (DEV) Krizalium compare with other servers in the rankings?
For seven-day player hours, (DEV) Krizalium is ranked #12,031, placing it in the top 54% of all ranked servers.
Tags, lists
Where does (DEV) Krizalium appear among the Rust Census lists and filters?
The Rust Census lists that (DEV) Krizalium fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on (DEV) Krizalium carry?
These are the tags (DEV) Krizalium publishes for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp2 (Max players): 2 slots are available; ts16 (Group limit): The limit is 16 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^h (Hardcore): Hardcore: the Facepunch ruleset with fewer helpers and a harsher survival; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on (DEV) Krizalium?
The procedural map on (DEV) Krizalium is generated by the game and measures 4,500. Recorded under map name: Custom Map.
What settings and rules have been listed for (DEV) Krizalium?
No gather rate is recorded for (DEV) Krizalium in its name. The group limit is 16 players. It runs hardcore, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join (DEV) Krizalium?
Enter client.connect 85.209.46.185:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/3sppjkmR3M.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,^z,^y,^m,^h,^p,gmhardcore,cs167781,ts16
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp2 | Max players 2 slots are available. |
ts16 | Group limit The limit is 16 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^h | Hardcore Hardcore: the Facepunch ruleset with fewer helpers and a harsher survival. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
