Statistical profileOffline
A Rust Server
85.201.223.70:20103 checked 2h ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#13,884
top 63%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,884 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of A Rust Server
3000 · seed 1678991906
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1678991906 |
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 85.201.223.70:20103 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 21:29 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 662 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 49 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 92 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 368 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 170 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 168 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on A Rust Server?
The rhythm of A Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 7 days ago.
Server details
How reliable is A Rust Server, and is it online now?
A Rust Server is offline at the time of this release; it was last seen 2 hours ago. The uptime it reports puts the last restart at about 15 minutes ago. 33 of 144 hours on across the last 6 full days gives an uptime of 23%. The first sighting of it by Rust Census was on 20 October 2026.
Does A Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 75; the lowest reading was 75. Buildings, deployables and everything else in the world took the entity count to 45,000. Memory use reached 979 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is A Rust Server based?
No region is given by A Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.201.223.70:20103 it is addressed.
On which Rust version does A Rust Server operate?
This release lists A Rust Server on Rust network protocol 2635 and build 168674, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does A Rust Server carry?
The last count for A Rust Server was 2 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
What position does A Rust Server hold in the server rankings?
The rank for A Rust Server is #13,884 on seven-day player hours, in the top 63% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Rust Server?
These Rust Census lists include A Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on A Rust Server?
Read by the game's server browser, A Rust Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168674 (Build): The server runs game build 168674; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for A Rust Server?
A Rust Server runs a procedural map of size 3,000 with seed 1678991906, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is A Rust Server configured, and what rules does it keep?
No gather rate is recorded for A Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to A Rust Server?
You can open the console in Rust with F1 and enter client.connect 85.201.223.70:20103; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/channels/944667982980845648/1462432917253783736.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmvanilla,cs168674,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168674 | Build The server runs game build 168674. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.