Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,607 players on 11,711 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private Test Server

85.201.105.42:28015 checked 3d ago

Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
85.201.105.42:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak 1

Rank

#11,522

top 52%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,522 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Private Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:08 UTC3d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Private Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Private Test Server

What the server publishes and what was recorded

Address85.201.105.42:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 22:08 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average649 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average442 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average185 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average116 / 150

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Private Test Server?

With too few wipes of Private Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 14 hours.

What should you expect on wipe day at Private Test Server?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Private Test Server?

The latest count records Private Test Server as offline, last seen 3 days 10 hours ago. A total of 5 of 168 hours were up over 7 full days, which is 3% of the time. The first sighting of it by Rust Census was on 20 October 2026.

Which location does Private Test Server run from?

A region is not published by Private Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.201.105.42:28015 is its address.

What version of Rust has been recorded on Private Test Server?

The version in use on Private Test Server is Rust network protocol 2635 and build 169075 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Private Test Server?

Private Test Server is offline at present; its last recording was 3 days 10 hours ago. This release records a seven-day average of 0 players and a peak of 1.

How does Private Test Server compare with other servers in the rankings?

The rank for Private Test Server is #11,522 on seven-day player hours, in the top 52% of ranked servers.

Tags, lists

Where does Private Test Server appear among the Rust Census lists and filters?

These Rust Census lists include Private Test Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Private Test Server: what do they indicate?

Read by the game's server browser, Private Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169075 (Build): Build 169075 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Private Test Server?

The game generates the procedural map on Private Test Server.

On Private Test Server, what rules and settings are in force?

No gather rate is recorded for Private Test Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Private Test Server?

You can open the console in Rust with F1 and enter client.connect 85.201.105.42:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169075Build Build 169075 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.