Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,845 players on 11,674 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

85.192.133.35:28015 checked 26d ago

Release date
Next release
In five minutes (19:10 UTC)
Source
Live server queries
Server address
85.192.133.35:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#16,032

top 69%

Last wipe

26d ago

no schedule published

Next wipe

8d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #16,032 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 8hThu 5 Nov, 19:00 UTCForce wipe FW
36d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:02 UTC FW26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of ServerName

What the server publishes and what was recorded

Address85.192.133.35:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:02 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average567 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average378 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average43 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average158 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average79 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for ServerName: what is it?

Once a month, and only with the force wipe, does ServerName wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 26 days 15 hours.

How is wipe day run on ServerName?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of ServerName?

ServerName is offline at the time of this release; it was last seen 26 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 26 September 2026.

Which location does ServerName run from?

A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.192.133.35:28015 is its address.

What version of Rust has been recorded on ServerName?

Rust network protocol 2634 and build 166494 on Windows is the version ServerName runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does ServerName carry?

At this release ServerName is offline, having last been seen 26 days 15 hours ago.

How does ServerName compare with other servers in the rankings?

The rank for ServerName is #16,032 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does ServerName appear among the Rust Census lists and filters?

The Rust Census lists that ServerName fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName carry?

These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on ServerName?

A procedural map runs on ServerName, generated by the game.

How is ServerName configured, and what rules does it keep?

No gather rate is recorded for ServerName in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join ServerName?

You can open the console in Rust with F1 and enter client.connect 85.192.133.35:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build The server runs game build 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.