Statistical profileOffline
Far og Son - Rust Coop
85.191.35.39:28015 checked 3d ago
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1. Main points
Players now
2/ 2
100% full
7-day average
1
peak 2
Rank
#7,274
top 33%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 100% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #7,274 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Far og Son - Rust Coop
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
11.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:37 UTC25d ago | 2 | – | running | 2 |
| Mon 21 Sep, 09:22 UTC37d ago | 2 | held half | 11.9 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Far og Son - Rust Coop
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Far og Son - Rust Coop
What the server publishes and what was recorded
| Address | 85.191.35.39:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 07:37 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Far og Son - Rust Coop: what is it?
Too few wipes of Far og Son - Rust Coop are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 11 hours.
What should you expect on wipe day at Far og Son - Rust Coop?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
What does the record show for the uptime and current status of Far og Son - Rust Coop?
The latest count records Far og Son - Rust Coop as offline, last seen 3 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 9 of them, or 5%. First recorded by Rust Census on 17 September 2026.
In which location is Far og Son - Rust Coop based?
No region is given by Far og Son - Rust Coop. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.191.35.39:28015 it is addressed.
Which Rust version is Far og Son - Rust Coop running?
Rust network protocol 2635 and build 168909 on Windows is the version Far og Son - Rust Coop runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Far og Son - Rust Coop?
The last count for Far og Son - Rust Coop was 3 days 11 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 2.
In the rankings of Rust servers, where is Far og Son - Rust Coop placed?
For seven-day player hours, Far og Son - Rust Coop is ranked #7,274, placing it in the top 33% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Far og Son - Rust Coop?
The Rust Census lists that Far og Son - Rust Coop fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Far og Son - Rust Coop: what do they indicate?
Read by the game's server browser, Far og Son - Rust Coop publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Far og Son - Rust Coop?
The game generates the procedural map on Far og Son - Rust Coop.
On Far og Son - Rust Coop, what rules and settings are in force?
The name of Far og Son - Rust Coop carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Far og Son - Rust Coop?
Enter client.connect 85.191.35.39:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.