Statistical profileOffline
Rust Server by nitrado.net
85.190.162.198:11900 checked 7h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Rust Server by nitrado.net
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Server by nitrado.net
What the server publishes and what was recorded
| Address | 85.190.162.198:11900 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 14:04 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 261 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 695 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 41 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 780 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 635 / 725 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust Server by nitrado.net?
The rhythm of Rust Server by nitrado.net's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 7 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Rust Server by nitrado.net?
Last seen 7 hours ago, Rust Server by nitrado.net is offline in this release. The uptime it reports puts the last restart at about 10 hours ago. 47 of 48 hours on across the last 2 full days gives an uptime of 98%. First recorded by Rust Census on 26 October 2026.
What does the performance record of Rust Server by nitrado.net show?
Average server fps over the last 48 hours was 10, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 65,572. Memory use reached 1,957 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Rust Server by nitrado.net?
No region is published by Rust Server by nitrado.net. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.190.162.198:11900 is its address.
On which Rust version does Rust Server by nitrado.net operate?
The version in use on Rust Server by nitrado.net is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Rust Server by nitrado.net carry?
Rust Server by nitrado.net is offline at present; its last recording was 7 hours ago. This release gives a seven-day average of 0 players.
What position does Rust Server by nitrado.net hold in the server rankings?
For seven-day player hours, Rust Server by nitrado.net is ranked #15,268, placing it in the top 68% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rust Server by nitrado.net?
Included in these Rust Census lists is Rust Server by nitrado.net: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Rust Server by nitrado.net?
Read by the game's server browser, Rust Server by nitrado.net publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Rust Server by nitrado.net?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Rust Server by nitrado.net configured, and what rules does it keep?
No gather rate is recorded for Rust Server by nitrado.net in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rust Server by nitrado.net?
Enter client.connect 85.190.162.198:11900 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
